One of the first iPhone apps I ever created as an independent developer was PhotoCaddy, a quick reference guide for photographers. Essentially it contains a big list of photography subjects, with each item containing a few tips and bits of advice on how to take good photos of that subject. Users can also read and share tips with other photographers around the world.
Sales of PhotoCaddy have always been decent, and I’ve been very fortunate that an app I created for fun whilst learning about both photography and iOS development, has helped to give me the freedom to pursue an independent lifestyle. The natural thing to do with any product that sells well is to try and make it available to more people (does Angry Birds have Commodore 64 support yet?). So, over time I’ve ported the iPhone version of PhotoCaddy to iPad, OS X, Android, and Windows Phone 7. Today, I’d like to share some numbers with you, in the hope that this might help you decide what other platforms interest you.
So, here’s the sales for the month of August (with all dollar values in US dollars):
|Windows Phone 7||$3.99||-||12||$0|
I’m not going to go into a deep analysis of those numbers, but I do have some random tidbits which I think will be of interest:
So, in summary, would I port an iPhone app to another platform again? Actually, I’m in the middle of porting another app (Photo Academy) right now. As a more general answer though, it really depends. If the original app sells well, then I see no reason why you shouldn’t port to iPad or Android, or even OS X if it suits your app. There are plenty of freelancers who can do the work for you if you’re that way inclined, at a cost that will allow your app to become profitable fairly quickly. Unfortunately, Windows Phone 7 is off my list for now. It was a good experiment which I’m glad I ran, but I won’t be going there again anytime soon.