Using Cocos2D in a UIKit project

I recently needed to add a “water ripple” effect to a project. Although there is a simple water ripple effect built-in to the SDK, it really didn’t fill my needs. It seemed like my only options would be to quickly boost my OpenGL skills (from none to...

What I Did For Every Minute Of 2011

As detailed in a previous post, one of my goals for 2011 was to get a better idea of what I was spending my time on. It’s always easy to feel like a certain project has dragged on or taken up more time than it should, but you never really know the truth –...

Statistics Never Lie

One of my goals at the start of 2011 was to spend 50% of my time on in-house projects. This is an area of my business that I really want to grow, and I find that I often give too much priority to contract work, whilst my own apps get pushed to the side. It quickly...

Is there still room for a Lite version?

A few months ago I released an app called Photo Academy. This app aims to help any photographer take better photos, by offering a large amount of tips, sample photos, and camera settings. Soon after release it was featured by Apple in the App Store, spent some time in...

A Healthy Indie Life

For the past 2.5 years, I’ve been working from home as an independent iOS developer. My real love is for developing in-house apps, but there’s a lot of satisfaction to be gained from freelance work as well. It took me a long time to get used to working...
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